Tag Archives: graphics
This is the fourth in a series of tips that supplement the Xperia™ game developer recommendations. This tip expands on Display recommendations – DS3 in the list of game developer recommendations: If applicable, the representations of the device’s buttons should be displayed in the correct layout.
Introduction
This is the third and final article in the series of how to make your own list view. Right now we have a basic working list with some nice graphics. Click here to go to the previus part of this tutorial. In this article we will add some behavior to our list and add the fling and bounce/snap effects. Fling support is in my view mandatory for any list where you navigate by touch. As a user I wouldn’t expect that the list simply stops when I lift my finger from the touch screen. If I give the list a velocity, I expect it to continue scrolling for a while, and gradually slow down until it comes to a halt. Fortunately, supporting fling is no big deal. In fact it’s very simple. Below is the source code for this part of the tutorial ready to be set up in e.g. Eclipse. And as usual: Don’t forget to download the ‘Sony Ericsson Tutorials’ app from Android market where all sample apps for this and other tutorials are collected.
Welcome to the second tutorial out of three in the series of how to make your own 3D list view implementation for an Android application. In this tutorial we continue to develop the quite basic list created in part one of the tutorial into a list with 3D look and feel. At the end of this article we will have something that looks a bit more interesting than the standard list.
To see what list will look like, download the ’Sony Ericsson Tutorials‘ application from Android Market. In this app you will also see what the list will look like after the third part of this tutorial. Below is a link to the source code of part 2, prepared for you to set up your own project in e.g. Eclipse.





