Posts Tagged ‘user experience’

How to build a user friendly mobile application

By Erik Starck | Published: June 4th, 2009

We’ve recently added a new section to Developer World: The Sony Ericsson Ericsson UI Style Guidelines. This section is all about the user experience of mobile applications. From our news release about the guidelines:

This new Developer World web section is designed as a source of best practice and inspiration, for novice and experienced designers and developers, and is divided into three sections – UI Philosophy, UI Rulebook and UI Component Catalog.

I asked Sofia Carlander from our User Experience Creative Design Center a few questions about the guidelines.

Developer World: Is this the same guidelines used by Sony Ericsson internally?

Sofia: Yes it is.

DW: Tell us about the UI Components catalog. Can anyone use these components in their own application?

Sofia: Yes, anyone can download them from the Developer World Flash Lite site as soon as they gets published later in June.

DW: What’s the most important things to consider when designing a mobile UI?

Sofia: The most important thing when designing a mobile UI is to have a clear goal of the user experience of the application. Consider who you are developing for and why they should use it. Prioritize the top use cases and utilize the mobility of the device.

We think that using Flash Lite for building your user interface makes it much easier to make a good user experience compared to using Java only. Sharing our UI Guidelines and the upcoming UI Components is a way for us to help you make the best out of our phones. As always, we appreciate feedback! Do you agree with us? What can we do better? Tell us!

Erik Starck
Community Manager

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